Portal: Three Kingdoms is a funny set. You’ve been trying to get used to quite a few things: the dearth of legendary creatures, the toned-down mechanics, the horsemanship mechanic. That said, some things never change — among them, the fact that you’re digging yourself out of another losing scenario.
You and Jianzhi are both playing some black in your decks today, and that’s the unfortunate part: Jianzhi played her Zodiac Pig a few turns ago, pointed out its swampwalk ability, and has been beating you for three damage per turn ever since.
Last turn, you managed to catch her off guard. You drew and cast Lu Bu, Master-at-Arms against a lack of flyi… er, horsemanship blockers, threatening to take the game next turn. Instead, she derailed your plans by dumping her hand onto the table. It turned out that Jianzhi had been stockpiling creatures, and is perfectly willing to sit back on a crowd of blockers and win on the back of her walking rasher of bacon.
You untapped, took a deep breath, and took your draw for the turn: Loyal Retainers. It’s time to get down to business…
It is the start of your first main phase. Can you win the game this turn?
Jianzhi is at 4 life and has no untapped lands. She has these cards in play:
- Wu Elite Cavalry (tapped)
- Zodiac Pig (tapped)
- Corrupt Court Official
- Wu Scout
- Wei Infantry
- Wei Strike Force
- Straw Soldiers
- Wu Warship
- 4 islands (all tapped)
- 3 swamps (all tapped)
You are at 4 life. You have these cards in play:
- Zodiac Dog
- Xiahou Dun, the One-Eyed
- Barbarian Horde
- Lu Bu, Master-at-Arms
- 2 plains
- 2 swamps
- 3 mountains
Your card in hand:
You have the following cards in your graveyard: